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- Path: news.rmii.com!rainbow!mdaymon
- From: mdaymon@rainbow.rmii.com (Maxwell Daymon)
- Newsgroups: comp.sys.amiga.advocacy,comp.sys.amiga.misc
- Subject: Re: New games for new Amiga and updates on how well Amiga is doing etc.
- Followup-To: comp.sys.amiga.advocacy,comp.sys.amiga.misc
- Date: 8 Jan 1996 06:06:56 GMT
- Organization: Rocky Mountain Internet Inc.
- Message-ID: <4cqca0$o87@natasha.rmii.com>
- References: <4aqjhf$m88@coranto.ucs.mun.ca> <4as5r0$pve@flood.xnet.com> <4b8k30$6hh@coranto.ucs.mun.ca> <4c6g44$r3n@mars.efn.org> <4cnvf7$s6d@otis.netspace.net.au>
- NNTP-Posting-Host: rainbow.rmii.com
- X-Newsreader: TIN [version 1.2 PL2]
-
- Paul Dossett (astroboy@netspace.net.au) wrote:
- : ggiles@garcia.efn.org (Gregg Giles) writes:
- : >George Noel (gnoel@morgan.ucs.mun.ca) wrote:
- : >: Yeah right.. why is it out for the Super Nintendo which is only 16 bit?
-
- : The cartridge has a custom chip to throw graphics about.
-
- There is this myth that 16-bit == 16-bit == 16-bit. It's simply not true.
- In fact, I could show you '16-bit' system that couldn't push anything but
- text around a screen (slowly). Are you talking about a 1MHz 16-bit
- processor or a 100MHz 16-bit processor? Is there any graphic assistance?
- The number of bits won't tell you a thing about that.
-
- An 8MHz 286 with an EGA graphics card is a 16-bit machine, yet people aren't
- confused about why no cool games appear for that system.
-
- 8-bit, 16-bit, 32-bit, 64-bit -- they don't mean a THING without
- qualification. There are 16-bit systems that can absolutely destroy 32-bit
- systems. I know the companies have tried to fool people into this mythical
- thinking that more bits always == better machine, but it doesn't work that
- way.
-
-